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    Runes

    Why Join the Runes for Change Community?

    Runes for Change is more than a membership. It’s a community of practice for people who know that lasting change grows through relationship: with the runes, dreams, the Ancestors, the living world, and one another.

    Gathering with Runes for Change offers:

      • Monthly gatherings (seasonal rituals, dreamwork, Ancestor tending, deathwork, high seat mediumship, runic divination…)
      • Quarterly book club
      • The Weekly Runecast in its current format
      • Early access to What in the Wyrd episodes
      • Community connection via ​Discord
      • Previews of essays and books
      • Exclusive first peeks at current projects and galley copies

      Additional ways we connect:

        • Community-only classes, self-paced and live
        • Access to Reawakening with the Runes
        • Interval Soul Readings (diagnostic overview of spiritual needs)
        • Interval Soul Tending Sessions (soul retrieval, shadow tending, energy balancing, etc)
        • Discounts on pop-up classes soul tending services

    What's a runic calendar?

    The Elder Futhark runic calendar I work with is based on the work of Nigel Pennick. It has the potential to provide humanity keys for how we live in season with All Things. Through #theweeklyrune I share the Futhark's insight on how to live better as animists, to make better choices based on keen insight into the present, and to help each of us be more active in creating a better life for us all. That realization includes living with All Things as family, learning to tend what can’t just be fixed, and using every tool at our disposal to do so. The runes are such a tool, and in the Old Norse tradition, this process is wyrdweaving at it deepest potential. The runes provide one way that we can create ourselves as fit elders, so that upon our good death, we can be well Ancestors.

    What’s a half-month rune?

    “Half-month” is an astronomical concept in which each month is divided into two parts: days 1-15, then 16-month’s end. In terms of the runic calendar, each half-month rune is one of the 24 runes of the Elder Futhark, and governs for a tad over two weeks (14 and 1/4 days, or a fortnight).

    How is the runecast done?

    The Weekly Rune is animistic honoring of the Elder Futhark in season. This means it's focused on honoring the current half-month rune among spirits of place. The spirits of place are likely different for each of us, so it's up to us to take the current rune into ecosystem and sit with it. This runecast is sharing my relationship with this rune in my ecosystem.

    The half-month is a set rune, which follows the calendric ordering observed by Pennick. As such, the order is slightly different than the traditional Futhark order.

    This runecast isn’t divinatory in the sense that each half-month rune represents events to occur in its fortnight. Rather, the timing of each rune allows us to greet where we are with what the dynamics each rune represents. It offers an examination of our relationship with the rune and what it may teach us about current events and dynamics.

    What do Spirits of Place have to do with runes?

    Everything we do is rooted in place. We are ecosystem. We are relations with place. In order for that relationship to truly be exalted we must formally invite Spirits of Place into our rituals, and ensure that we craft our rituals to the benefit of the whole ecosystem.

    I don't live in Europe, where the Elder Futhark flourished. I don't live in 200CE, when the runes were in wide use. But my Ancestors did, and to honor them I must carefully include them in my place-space rituals, including this runecast. In order to do include them in a way that benefits the whole ecosystem of my present, I introduced my ancestral Spirits of Place to the Spirits of Place I live among now. Negotiations were made and boundaries were drawn to support this full relationship I walk among to bless us all, as well as readers and their ecosystems.

    In terms of the runes, Spirits of place for me are represented through osteomancy, season, elements, and directions. Each brings a nuance of how to work with the half-month rune, or how to engage forces of the week on a more personal level in your geographical and cosmological context. Osteomancy honors earthly other-than-human Helping Spirits, which includes humanity's animal and plant Ancestors, and other earth-centric Ancestors and  helpers. The elements indicate our best deathwalking, enlivening, tempering, and/or transmutational force for the cast, and the directions offer insight into the best boundaried space for where transmutational work can be done. Season provides an expression of how we can best hold our agency, or the energetic tone of the cast. These additional beings in the cast give us actionable ways to engage the runes for the week and move among with them. Feel free to work with Spirits of Place that most resonate with this runecast, even if they show up differently in your cosmologies and relationships.

    New to Runecasting?

    • Catch a couple of my IGTV videos, which explain the intention and process behind the runecast, and what makes it different from other ways of casting.
    • Listen to my What in the Wyrd podcast, which is available across all popular podcast platforms.
    • A few people have asked the reason that I switch between different rune sets for TWR. The short answer is: because. The more nuanced answer is, I ask which sets wants to speak each week. I don’t assume the same elements are in play according to the timing of the runes; I also don’t assume the same elements of my runes are appropriate to speak each week. I did a podcast on this subject, so there’s more info there. (See above)
    • Also, for deep work on coming into relationship with the runes in season, check out my book, Runic Book of Days.

    What's a bindrune?

    Bindrunes are combinations of runes drawn together in such a way that they intertwine, not only in appearance but meaning. For this reason, bindrunes present a form of magick that delves beyond mere meaning of the runes and into sigils that carry connotations beyond the runes. I don't advocate that folx work with bindrunes unless or until they are very fluent in working with the runes and in aspects of mysticism. 

    Where can I learn more about the runes?

    Learn more about working with them from an animistic relationship in my book Runic Book of Days.

    Explore each rune of the Elder Futhark through Liveable Runelore.

    Explore them, also, through my podcast, What in the Wyrd

    Deathwalking

    What is deathwalking?

    Deathwalking is facilitating the dead to move on to What Comes Next. It is helping them locate and navigate to where they need to go, helping them to release any trauma or unfinished business that may be holding them back, releasing the energy body, giving death rites, and commending elderhood. Depossession and Ancestor tending are also aspects of deathwalking.

    What is Ancestor tending?

    Ancestor tending is an approach to deathwalking that deals with collective trauma that is not reconciled at death, thus is handed down generationally and culturally. It allows the individual to tend how they are affected by intergenerational trauma, while also dealing with the collective dynamic.

    How do deathwalking and Ancestor tending differ?

    I situate Ancestor tending as a component of deathwalking. Facilitating the soul of a deceased being out the living realm is a basic deathwalking skill. Resolving ancestral dynamics that being or someone else is held in is a more advanced component of deathwalking.

    Why don't souls move on after death?

    In my soul work with the dead, the period of time that they linger after death varies. There is no set linear length of time in which they move on, and rituals for observing and facilitating transition from the living realm differ across cultures. Dynamics that delay them from moving out of the human domain are

    • not knowing they’re dead (confusion or mental illness)
    • having unresolved life trauma that needs to be processed
    • having died traumatically and needing to process that
    • having unfinished business
    • having a deep connection to a person or place that they don’t want to leave (still a form of trauma)
    • realizing they’re dead but not knowing what to do at the point of death (because their cosmology relationships weren’t strong)

    When souls don't move on I call them a term coined by Edith Fiore, the "unquiet dead."

    Don't our spirit allies help us move on?

    If they did, there would be no unquiet dead. My observation is that the colonization done by the xtian church has disrupted indigenous death rituals around the world for the last 4-6 thousand years. This means we have been disrupted from our indigenous cosmologies that supported us all in living lives in which we knew how to move on at death. The result of this lack is we have a backlog of dead who haven't received proper death rites, which is not sacred order. Also, because of this break from our indigenous wisdom, we no longer know how to die well. Because of this abruption in our death rituals, humans have to be more involved in facilitating our dead to move on, and our spirit allies can't accomplish this for us.

    How did you learn deathwork?

    When I was a child I was visited by the dead. I didn't have an elder who could put those experiences in context for me, though by the time I was a teenager I understood they were seeking release from this world. I began studying various cultures of shamanism and approaches to energy and soul tending, as a way to honor my inclination to work with the dead. I've been a deathwalker for almost all of my life.

    You can learn more about my education and experiences with deathwalking and soul tending in my books, Real Wyrd and Life Betwixt.